Frequently Asked Questions
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Here you will find info on fixing some common issues server admins encounter.
Where can I find the list of type/subtypes?
- Lists of vanilla subtypes and types have been kindly posted with the help of other admins Here
Where can I find my logs?
- Logs can be found in the folder labeled `Logs` in your Torch root directory.
- If you can't access or see this folder, you might need to contact your host for logs.
Known log errors and what to do
3:26:37.8047 [FATAL] Initializer: System.Exception: Fatal error during dedicated server init see log for more information.
- Check your Keen Log for further details.
- Some known causes:
- IP Incorrectly assigned. It is recommended to keep IP set to 0.0.0.0.
- Socket/Port error. Make sure no other application is running on set port. Common cause is SE-Dedi running as a service.
- Mod issue.
12:16:01.5241 [FATAL] Initializer: System.InvalidOperationException: Can't dispose an uninitialized dependency manager*
- With the Keen log:
12:16:01.4580 [ERROR] Keen: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world.
The world may be corrupted and can't be loaded.
Please, restart the game and try again.
at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage)
at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
- This means your world is corrupt. You have 3 options to fixing this:
- Try and fix the sandbox
- Load a backup.
- Load the world on game client, save it, and move it back to Torch.
- This means your world is corrupt. You have 3 options to fixing this: